Suggestion: Have the method of turning in completed quests for a series of event quests (such as the time capsule event) stay consistent
On the other hand, if you create a character on Reboot, farm billions of Maplestory mesos on it (Reboot has 5x the Maplestory mesos drop rate) and then move it to a regular server, you have an advantage over that world's "natives" who had to work in other ways for their Maplestory mesos.
When using both 2x coupon and familiar, doesn’t matter which buff you use first , only the highest drop rate apply the effect
Regular Maple is not pay to win. You ~can~ pay to win, but you don't ~have~ to pay to win. You see the difference there?