Maplestory Reboot Suggestions
Hey All! I'm back at Maplestory after a long hiatus and noticed the new reboot update (although not so new to some folks)! Just a suggestion but it would be very helpful to either expand reboot to all worlds later on or to create a function where we could move characters to a reboot world. For me personally I wouldn't mind paying 10,000-15,000 nx to have a character moving pass or something like that. I'm in love with my zero and can't imagine playing any other class because of it's play style, but unfortunately all my friends have started playing reboot now! I'd hate to have to create a whole new character. Anyways, I'm sure many people think the same way I do and this has probably been posted about before.
To elaborate on what the posters above said:
Reboot is very different from the other worlds. Some people like it better, some people don't. Changing all worlds to be like Reboot would turn away those players who like the merching aspect of MMO's, or who have more spare cash than spare time and prefer to have paid shortcuts to power instead of having to grind.
Nexon did wisely to offer Reboot alongside the other servers. They might need to make more Reboot-style servers, or merge some non-Reboot servers, but both options need to be kept for those players that want them.
As for moving characters between the two types of worlds, that would create imbalance. The whole idea of Reboot is that everyone is equal: everyone starts with nothing and has to work for what they get. If you bring in a fully-equipped character from another world, that breaks this equality principle.
On the other hand, if you create a character on Reboot, farm billions of Maplestory mesos on it (Reboot has 5x the Maplestory mesos drop rate) and then move it to a regular server, you have an advantage over that world's "natives" who had to work in other ways for their Maplestory mesos.

Jan
Maplestory Familiars Remastered
This is my idea summed up (the minor details are not to important). I feel like this, or something along these lines will really make familiars a more interactive and useful addition to the Maplestory

Jan
MapleStory Elite Boss Level Limit
If this thread does become locked which is of course up to the moderator's decision then MapleStory will have an unsolved problem. And the problem is not only about elite bosses.

Apr
What I think would be a nifty tool in Maple would be a character storage system
What I think would be a nifty tool in Maple would be a character storage system that holds characters when you do not have enough visual slots.

Mar
Shadower adding a "Shadow Stretch Skill"
How it works is simple: You can only bind 1 enemy (including bosses), and if it successfully touches an enemy, it can splash chain to other enemies at half the original attack range, binding up to 7 more enemies

Jun
Suggestion - Party Quests Revamp
Now we face here another problem, if all of the PQs will be revamped so people will start one PQ then will move already to another PQ because leveling is easy today.

Jul
Improve algorithm for the "loot" process
The KMS public servers (not KMST) didn't get the 30-second expiration of all drops. They only had their event drops, which used to expire in 15 or 20 seconds, extended to last 30 seconds.